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import { Group } from './Group.js'; /** * In earlier three.js versions, clipping was defined globally * on the renderer or on material level. This special version of * `THREE.Group` allows to encode the clipping state into the scene * graph. Meaning if you create an instance of this group, all * descendant 3D objects will be affected by the respective clipping * planes. * * Note: `ClippingGroup` can only be used with `WebGPURenderer`. * * @augments Group */ class ClippingGroup extends Group { /** * Constructs a new clipping group. */ constructor() { super(); /** * This flag can be used for type testing. * * @type {boolean} * @readonly * @default true */ this.isClippingGroup = true; /** * An array with clipping planes. * * @type {Array<Plane>} */ this.clippingPlanes = []; /** * Whether clipping should be enabled or not. * * @type {boolean} * @default true */ this.enabled = true; /** * Whether the intersection of the clipping planes is used to clip objects, rather than their union. * * @type {boolean} * @default false */ this.clipIntersection = false; /** * Whether shadows should be clipped or not. * * @type {boolean} * @default false */ this.clipShadows = false; } } export { ClippingGroup };
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